UPDATE 0.85
This update adds
๐ข a CG gallery
๐ข a countdown timer
๐ข effects like rain, fire and blur
๐ข...and more!
0.85 (Feb. 6, 2025)
--------------------
- Added MASTER variables, to save specific progress variables independently of the save file (stored globally, eg: CGs unlocked).
- Added new "list" variable type (also for storing CGs unlocked or similar).
* Can define a LISTSTRING or LISTINTEGER
* Same operators as usual:
SETVAL inserts a value in the list (or a list of values),
= to check if the list contains the value,
!= to check if it doesn't contain it,
* Added REMOVEVAL to remove a value from the list (if it exists)
* Added operator SIZE to check for the size of the list (check against 0 to see if it's empty)
* Note: the lists do not allow duplicate values.
- It is now possible to add variables inside a text. They are concatenated.
eg: IMAGE_{G_CG} results in IMAGE_PICTURE if the variable G_CG has the value PICTURE
- VARTYPE is now optional. Default type for new variables is STRING.
- VARSAVE=0 can be specified for new variables to decide whether they should be saved or not.
- Fixed issue if we used TEN after DELAY and a conditional statement.
- Clickers associated to an image now move at the same time as the image.
- Added TIMERNEW to display a timer on screen.
- Added missing documentation for RESET command
- Added gallery in menu for CGs (need to use the exact variable names "G_LISTCG" and "G_LISTCG_SEEN")
- Added EFFECTBLUR and to add a blur effect
- Added TENDELAY for ROOMSWITCH. Can bet set to 0 to call the event before the fade in happens.
- Added ABOVE_MENU depth, displayed above menu, choices and popup elements
- Added EVENT_POPUPOPEN and EVENT_POPUPCLOSE
- Added CHOICESREMOVE to remove all choices on screen
- VN_ADVANCED updated with examples of the new functions.
Files
Get BROKVN - Visual Novel Engine
BROKVN - Visual Novel Engine
Make your own visual novels with this free and easy to use tool
Status | In development |
Category | Tool |
Author | COWCAT |
Genre | Interactive Fiction, Visual Novel |
Tags | Fangame, First-Person, Game engine, GameMaker, Meaningful Choices, Narrative, Ren'Py |
Languages | English |
Accessibility | Subtitles, Configurable controls |
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