UPDATE 1.2.6


1.2.6

--------------------

- Reduced memory use in the last scenes.

- Russian localization fully proofread (thanks to onee1d1d)

- Changed expression in HUD when dead to the hurt expression instead of low health.

- The mail packages now explode when we mess up (obstruction detected.)

- Fixed: Player could get stunlock after falling into hole and then getting hit in some situations.

- Fixed: Head of claw display in Trasher mini game wasn't properly aligned.

- Fixed: Mine exploding a crate would make it change side.

- Fixed: Stop vibrations when choice to exit room and other situations.

- Fixed: Chief stops saying "Get lost" several times over if hit several times fast.

- Fixed: Second wave of rats in the fight in the sewers could have a rat stuck beyond the screen.

- Fixed: Crates could be drawn above player when jumping on them at certain positions.

- Fixed: Potential softlock if clicking fast for one dialogue near the end.

- Fixed: Potential softlock when using the panel at the end of the sewers.

- Fixed: Short graphical issue in the picture "threaten the hacker".

- Fixed: In dialogue, when coming back from a list of choices, the direction of the arrow sometimes pointed nowhere.

- Fixed: The last dialogue topic was not correctly kept in all situations.

- Fixed: Tutorial asked player to "click on Brok's portrait" but it only works when clicking on Brok himself.

- Fixed: The newest mail piece no longer stays when exiting, which cause a minor graphical glitch.

- Fixed: One tutorial entry is a repeat of another and should not be visible in menu.

- Fixed: Setting "enemy blink" was not properly read from the configuration file.

- Fixed: One objective from chapter 3 would stay after restarting from previous chapter.

- Fixed: Dr Hush room mirror did not cover enough which could cause a graphical glitch.

- Fixed: Softlock under specific situation with the rollspike.

- Fixed: Player can no longer be pushed by another opponent while being grabbed.

- Fixed: Player disappears if doing special attack right after getting back on feet after a grab.

- Fixed: Enemy could still move away when player starts special attack.

- Fixed: Enemy should not grab player if the player position would be outside the room.

- Fixed: Collision lock possible in a specific spot between two mail pieces.

- Fixed: Collision lock possible in a specific spot on top of Brok's building.

- Fixed: Softlock if we attack the Tribots as soon as a new wave comes in the police department.

- Fixed: Rat enemy could get locked between collisions in the sewers.

- Fixed: Door in Border Post closed if walking on a certain point.

- Fixed: R.J.'s suplex could sometimes get player out of room bounds.

- Internal change: Music is no longer recompiled at each export.

(Rvs 17466)

Files

BrokFull_DRMFREE_WIN_1.2.6.zip 1 GB
Jan 01, 2023

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Comments

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(+1)

So many fixes you have done

Thanks