UPDATE 1.2.3 & 1.2.4


1.2.4

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- Fixed possible softlock if defeating the rats (first fight in Chapter 1) while on top of the building.

- Fixed crash if falling from the highway at the start of Chapter 4. (regression)

- Fixed Chapter 6 reactivating the electrical shield did not kill Tribots during the cutscene. (regression)

- Fixed two gameover types in the list which were not actually registered.

- Fixed minor issue: collision effect when hitting the Chief in one of the latest scenes.

- Fixed: Button prompt for picking up an item is now only displayed if fight mode is active.

- Fixed: Giving Pred toy to Graff and getting it wet would make Brok speak instead.

- Updated offline stats for summary.

(Rvs 17424)

1.2.3

--------------------

This update prepares the console releases. As such, some more optimizations have been performed:

- Loading/transitions speed optimizations.

- More memory leaks fixed.

- Faster logo & "new game" menus.

- "Laser placed" trap fully reworked (no longer a big resource hog)

- Music stops faster when loading or starting a new game so they don't overlap.

- Improved icons resolution on main menu.

- Food no longer disappear automatically in virtual arena.

- Increased speed of EXP increase bar.

- Increased dodge speed when player is small on screen.

- Added several gamepad vibrations effects like conveyor belts.

- Added one missing VR background character.

- Adjusted some character status for some endings.

- Fixed: Chief & Sin giving different experience according to chapter in VR arena.

- Fixed: R.J. (and other enemies) can no longer keep infinite defense when player does special attack.

- Fixed bug: hitting the factory door in Chapter 6 could trigger the dialogue with Gherkin again.

- Fixed bug: Possible to get the front ad in jail several times over.

- Fixed bug: Possible dialogue repeating in second day nightmare.

- Fixed bug: Brok disappears from hoverbike in cutscene.

- Fixed bug: conveyor belts can no longer meet in opposite directions.

- Fixed bug: Military bot no longer breaks progress in Virtual Arena if one falls into a pit.

- Fixed bug: coins (and some other items) won't fall into bottomless pits.

- Fixed bug: companion character moving up/down on his own when taking the elevator.

- Fixed bug: character portraits no longer appear in front of the menu when pausing during non blocking dialogue.

- Fixed bug: Pound bot frozen after attempting groundpound on a bottomless pit.

- Fixed bug: Pound bot can no longer grab player if there's a big height difference.

- Fixed bug: Tidy arms displayed at the wrong height when above ground.

- Fixed bug: Tidy and chief rat no longer stay resting when hit just once after special attack.

- Improved conveyor belt creation to make more continued paths.

- Fixed bunker inside aliased part in background.

- Fixed: enemies can now jump in front / in the background to reach the player better when there's an obstacle.

- Fixed: R.J. rarely frozen after doing jumpkick.

- Fixed: Tidy can no longer get hit by lasers placed while doing special attack.

- Fixed: Smoke particles disappeared after a few seconds incorrectly.

- Fixed: Describing saves and pressing B would incorrectly hide the menu.

- Added pressing B on controller to go back from virtual keyboard.

- Added pressing X on controller to delete a character with virtual keyboard.

- Traditional Chinese localization fully proofread (thanks to JeroMi)

- French localization fully proofread (thanks to PikaMew)

(Rvs 17402)

Files

BrokFull_DRMFREE_WIN_1.2.4.zip 1.7 GB
Dec 16, 2022

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